Hello, I am Ufuk.
I’m a full-time developer and a dedicated Unity enthusiast. Over the years, I’ve worked as a freelancer and had the opportunity to bring numerous projects to life, ranging from small prototypes to full-scale applications.
My fascination with technology started when I was a kid, dismantling everything I could get my hands on just to see how it worked. That curiosity naturally turned into a love for games and interactive experiences.
I’m obsessed with systems – especially game balance – and how tiny changes can completely flip how something feels. I can’t play a game without mentally reverse-engineering it, wondering: Why is this fun? What makes this work? And how would I build it in Unity?

Itch.io Profil: Redga Games on Itch